UniRig - AI Image Models Tool
Overview
UniRig is a unified framework that automates 3D model rigging using a GPT-like transformer to predict skeleton hierarchies and per-vertex skinning weights. It targets diverse 3D assets — including humans, animals, and objects — to streamline traditionally time-consuming rigging workflows.
Key Features
- GPT-like transformer predicts skeleton hierarchies.
- Predicts per-vertex skinning weights for deformation.
- Unified pipeline for humans, animals, and objects.
- Automates repetitive, time-consuming rigging steps.
- Designed to integrate into asset-processing workflows.
Ideal Use Cases
- Rapid rigging of character models for games and animation.
- Prototype skeletal rigs for research and development.
- Batch-process large 3D asset libraries.
- Generate training data for deformation and animation research.
Getting Started
- Clone the UniRig GitHub repository.
- Read the repository README and example notebooks.
- Install listed dependencies and required Python packages.
- Prepare 3D assets in a compatible mesh format.
- Run provided example scripts to generate rigs.
- Inspect predicted skeletons and skin weights in your DCC tool.
Pricing
Not disclosed in the provided context. No pricing or hosted-service information included; check the GitHub repository for license and usage terms.
Limitations
- Documentation and installation details are not included in the provided context.
- No pricing or hosted-service information is available in the provided context.
- Repository-based code may require technical setup and domain knowledge to run.
Key Information
- Category: Image Models
- Type: AI Image Models Tool