UniRig - AI Image Models Tool

Overview

UniRig is a unified framework that automates 3D model rigging using a GPT-like transformer to predict skeleton hierarchies and per-vertex skinning weights. It targets diverse 3D assets — including humans, animals, and objects — to streamline traditionally time-consuming rigging workflows.

Key Features

  • GPT-like transformer predicts skeleton hierarchies.
  • Predicts per-vertex skinning weights for deformation.
  • Unified pipeline for humans, animals, and objects.
  • Automates repetitive, time-consuming rigging steps.
  • Designed to integrate into asset-processing workflows.

Ideal Use Cases

  • Rapid rigging of character models for games and animation.
  • Prototype skeletal rigs for research and development.
  • Batch-process large 3D asset libraries.
  • Generate training data for deformation and animation research.

Getting Started

  • Clone the UniRig GitHub repository.
  • Read the repository README and example notebooks.
  • Install listed dependencies and required Python packages.
  • Prepare 3D assets in a compatible mesh format.
  • Run provided example scripts to generate rigs.
  • Inspect predicted skeletons and skin weights in your DCC tool.

Pricing

Not disclosed in the provided context. No pricing or hosted-service information included; check the GitHub repository for license and usage terms.

Limitations

  • Documentation and installation details are not included in the provided context.
  • No pricing or hosted-service information is available in the provided context.
  • Repository-based code may require technical setup and domain knowledge to run.

Key Information

  • Category: Image Models
  • Type: AI Image Models Tool